I worked on this map on and off for about 2-3 weeks, sometimes
for spells of 6-8 hours.
I played around with the layout and design, added and moved
the brushes, lighting, textures, items and weapons around
until it felt right. Willhaven and Ultron also worked on this
level and with Willhavens input it was always going to be
a polished map.
Ultron and myself along with a few others did alot of testing.
Myself and Ultron played around with ideas and tested until
we felt it was going in the right direction. Then along came
Willhaven and added a few of his own touches. One of them
being the sniper ledge which I didnt like the idea of to start
but after playing for a while loved it. The map in the last
2 weeks before release went back and forth between myself
and Willhaven too many times to mention.
Hope you all enjoy playing it.
Clip taken from nalicity
"Everyone knows DM-Deck16 and how it was tempting to
make a CTF conversion of it...Well, it's exactly what Red_Dwarf,
Ultron and Willhaven have done...and Succeeded !!!.
As the original level, the layout is quite simple but the
whole level runs really fast, even with a lot of players and
on a slow machine (a P200MMX Voodoo² is good enough).
The new rooms are really well built and their design is really
close to the original (I particularly like those with a fan
and the curved corridor with barrels floating in an acid pool).
Weapon placement is perfect, the powerful items aren't too
close one another and sniping point are really well located."
Score: 9 out of 10
Clip taken from UTCenter
"In reflection this map deserves a 9.5 out of 10 on
my personal scale. The reason for not receiving a 10 is because
of so many delays and there's one place on each base which
looks like it was made to translocate to, but isn't large
enough in height so it's just a long "slit" in the
wall on each base. My last words for Red_Dwarf, Willhaven
and Ultron is simply, encore!"
Score: 9.5 out of 10
Clip taken from Unreality
"This map has everything, and the superb layout lets
you play it any which way you want. You can snipe shamelessly
from above, go hand-to-hand with the minigun, or play Jumping
Jack Flash and taunt the enemy while raining rockets on them
from above. Everything has been polished to perfection, with
the exception of the shieldbelt bug (picking it up after getting
the toxin suit nullifies the toxin suit's slime-protective
attributes). Easily an Epic-quality map, and my ultimate solution
to dateless Friday nights."
Score: 95 out of 100
Clip taken from Capture
"Judging by the readme, Deck16]|[ has been extensively
tested, not just by the mappers who worked on it, but by the
people who would eventually play on it. In my opinion, this
has paid off as the result is a map that feels as if anyone
would have a great time playing on it.
This, as everyone probably knows, started off as an Epic map,
and all credit to Myscha for creating the original DM version.
However, the remix crew have done a great job of bringing
Deck16][ into the world of CTF. You won't be disappointed
with this version."
Score: 84 out of 100